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news
NEWS
Splitgate 2 Changes Based on your Feedback
Find out what is changing before the next playable alpha.
09 / 05 / 24
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We Hear You
Thanks everyone who participated in the Splitgate Closed Alpha! We love hearing all the feedback and we are acting immediately on some changes for the future. Here are some of the changes you can already expect in the next alpha:
- Hotzone no longer has shared progression on captures. Each team must capture separately.
- Longer rounds, including a higher kill limit in TDM (Team Deathmatch)
- Shorter respawns
- Portals can now be bound to close one at a time
- An auto-sprint option
- All factions can sprint while reloading
- We are also experimenting internally with a longer TTK (time to kill) and a balancing pass in general. Bigger and more vertical maps with more portals were requested and are currently in development!
This demo was a very small sample of what is to come. Stay tuned and keep the feedback coming. We want to hear from you so let us know what you think of these changes! We are making this game for you, our community. Feedback and iteration are what alphas are for!
Ian Proulx (aka CardinalSoldier) cofounder and CEO of 1047 Games